Courses: EECS 104 - Fundamentals of Computer Graphics

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Contents

Course Overview

Instruction to the fundamental algorithms and data structures used in computer graphics including: output primitives, linear transformations, windowing, hidden-line removal, and shading

Reference Documents

  • Course Syllabus (pdf)
  • Grading (pdf)
  • Coding Standards (pdf) (html)

Project Requirements

  • Code has to follow the VIS coding standard.
  • Projects have to be submitted through this site.

Lecture Notes

Assignments

Reading Assignments

  • 10/06/2006 Chapter 1
  • 10/13/2006 Chapter 2.1-2.4
  • 10/20/2006 Chapter 2.5-2.12 & 3.1-3.6
  • 10/27/2006 Chapter 3.7-3.13 & 4.3, 4.5-4.9
  • 11/03/2006 Chapter 5


Important Dates

  • 09/26/2006 First day of class.
  • 10/19/2006 Warm-up project is due (midnight)
  • 10/23/2006 Project 1 is due - extended deadline (midnight)
  • 10/31/2006 Midterm
  • 11/06/2006 Project 2 is due (midnight)
  • 11/24/2006 Project 3 is due (midnght)
  • 12/01/2006 Project 4 is due (noon)
  • 12/05/2006 Final Exam

Course Resources

Tools / APIs



Announcements

  • Read the coding standards. (pdf)
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