Courses: EECS 208 - Principles of Virtual Reality
This course introduces cutting-edge virtual reality technology currently available in academia and industry. It provides an introduction to the physical principles, technological challenges, possibilities and limitations for the creation of virtual environments. Programming projects emphasize the visualization, exploration and modification of scientific data in virtual environments.
- Doxygen (required for all projects) 
- CVS or SVN (recommended as productivity tool) 
- OpenSceneGraph HomePage 
- Electronic Course Noteboard
- Course Mailing List
- Mailing List Archive
- Electronic Homework Submission Tool
- Warm-up Project (Submit) (Signup)
- Technology Survey Assignment I
- Input Devices Assignment II
- Stereo Project Project II !Note: It will take around an hour to compile
OpenSceneGraph on your PC
Source Code Examples
|Presentation - Technology Survey||05/08/2006|
|Presentation New Input Devices||05/22/2006|
|Presentation VR applications||06/07/2006|
EECS295 Seminar on Computer Graphics & Visualization
Title: "Don’t touch this." Or how to get in touch with collision detection.
Presenter: Daniel Steffen, Visiting Researcher
Date: Monday, April 24, 2006 Time: 3:00-4:20pm
Location: CS 209
The seminar is open to all engineering, ICS, ACE students, etc.