Publications

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Contents

Peer Reviewed Journal Papers [J#]

  1. Hutchinson, T. C. and Kuester, F. (2004). Monitoring global earthquake-induced demands using vision based sensors. IEEE Transactions on Instrumentation and Measurement, 35(1):31–36.
  2. Hutchinson, T. C., Chaudhuri, R. S., Kuester, F., and Auduong, S. (2005). Light-based motion tracking of equipment subjected to earthquake motions. Journal of Computing in Civil Engineering, ASCE, 19(3):292–303.
  3. Hutchinson, T. C. and Kuester, F. (2004). Hardware architecture for a visualization classroom: Vizclass. Computer Applications in Engineering Education, Wiley Press, 12(4):232–241.
  4. Kim, S.-J., Kuester, F., and Kim, K. (2004). A global timestamp-based approach for enhanced data consistency and fairness in collaborative virtual environments. ACM/Springer Multimedia Systems Journal, 10(3):220 – 229.
  5. Kuester, F., Phair, M. E., and Hutchinson, T. C. (2005). Image centric finite element simulation. Computers and Graphics, 29:379–392.
  6. Hutchinson, T. C., Kuester, F., Hsieh, T.-J., and Chadwick, R. (2005). A hybrid reality environment and its application to the study of earthquake engineering. Virtual Reality Journal, Springer Verlag Press. In press.
  7. He, Z., Kimball, J., and Kuester, F. (2005). Distributed and collaborative biomedical data exploration. Lecture Notes in Computer Science, 3804:271 – 278.
  8. Hutchinson, T. C., Kuester, F., Doerr, K.-U., and Lim, D. H. (2006). Optimal hardware and software design of an image-based system for capturing dynamic movements. IEEE Transactions on Instrumentation and Measurement, Volume 55, Issue 1, Page:164-175, February.
  9. Kuester, F. and Hutchinson, T. C. (2005). A virtualized laboratory for earthquake engineering education. Computer Applications in Engineering Education, Wiley Press. In press.
  10. Kuester, F., Brown-Simmons, G., Knox, C., and Yamaoka, S. (2006). Earth and planetary system science game engine. Springer Lecture Notes in Computer Science. In press.
  11. Hutchinson, T. C., Kuester, F., and Phair, M. E. (200x). Sketching finite element models within a unified 2-dimensional framework. Journal of Computing in Civil Engineering, ASCE. Accepted for publication.
  12. Grimes, D., Warschauer, M., Hutchinson, T. C., and Kuester, F. (200x). Graphics programming in a graphics classroom: Experiences with vizclass. ACM Journal on Educational Resources in Computing (JERIC). In press.
  13. Ponto, K., Kuester, F., Nideffer, R., and Penny, S. (2006). Virtual bounds: A mixed virtual reality system. Virtual Reality Journal, Spinger Verlag Press. Accepted for publication.
  14. Grimes, D., Warschauer, M., Hutchinson, T. C., and Kuester, F. (200x). Civil engineering education in a visualization environment: Experiences with vizclass. ASEE Journal of Engineering Education (JEE). In press.
  15. He, Z. and Kuester, F. (2006). Gpu-based active contour segmentation using gradient vector flow. Springer Lecture Notes in Computer Science. Accepted for publication.
  16. Black, D. V., Meenakshisundaram, G., Wessel, F., Pajarola, R., and Kuester, F. (2007). Visualizing flat spacetime: Viewing optical versus special relativistic effects. American Journal of Physics (AJP), 75(6):540-545.
  17. Petrovic, V., Fallon, J., and Kuester, F. (2007). Visualizing whole-brain dti tractography with gpu-based tuboids and lod management. IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Issue for IEEE Visualizaton 2007, 13, 6 (Nov. 2007), 1488-1495.
  18. Ponto, K., Kuester, F., Nideffer, R., and Penny, S. (200x). Tangled reality. Springer Virtual Reality Journal. (Accepted for Publication).
  19. Barsoum, E. and Kuester, F. (200x). Towards adaptive web scriptable user interfaces for virtual environments. Springer Virtual Reality Journal. (Accepted for Publication).
  20. Nastase, D., Chaudhuri, S. R., Chadwick, R., Hutchinson, T. C., Doerr, K.-U., and Kuester, F. (2008). Development and evaluation of a seismic monitoring system for building interiors part i: Experiment design and results. IEEE Transactions on Instrumentation and Measurement, vol.57, no.2, pp.332-344.
  21. Doerr, K.-U., Kuester, F., Nastase, D., and Hutchinson, T. C. (2008). Development and evaluation of a seismic monitoring system for building interiors part ii: Image data analysis and results. IEEE Transactions on Instrumentation and Measurement, vol.57, no.2, pp.345-354.
  22. DeFanti, T.A., Leigh, J., Renambot, L., Jeong, B., Verlo, A., Long, L., Brown, M., Sandin, D.J., Vishwanath, V., Liu, Q., Katz, M.J., Papadopoulos, P., Keefe, J.P., Hidley, G.R., Dawe, G., Kaufman, I., Glogowski, B., Doerr, K.U., Singh, R., Girado, J., Schulze, J.P., Kuester F., and Smarr, L. (2009). The OptIPortal, a Scalable Visualization, Storage, and Computing Interface Device for the OptiPuter. Future Generation Computer Systems, Volume 25(2), Elsevier, February 2009, pp. 114-123. (pdf)
  23. DeFanti, T.A., Dawe, G., Sandin, D.J., Schulze, J.P., Otto, P., Girado, J., Kuester, F., Smarr, L., Rao, R. (2009). TheStarCAVE, a Third-Generation CAVE and Virtual Reality OptIPortal. Future Generation Computer Systems, Volume 25(2), Elsevier, February 2009, pp. 169-178. (pdf)
  24. Olsen, M.J., Johnstone, E., Driscoll, N., Ashford, S.A., and Kuester, F. (2009). "Terrestrial Laser Scanning of Extended Cliff Sections in Dynamic Environments: A Parameter Analysis." ASCE Journal of Surveying Engineering, 134(4).
  25. Olsen, M.J., Kuester, F., Chang, B.J., and Hutchinson, T.C. (2009). "Terrestrial Laser Scanning-Based Structural Damage Assessment." To appear in ASCE Journal of Computing in Civil Engineering. (pdf)
  26. Young, A.P., Olsen, M.J., Driscoll, N., Gutierrez, R., Guza, R.T., Flick, R.E., Johnstone, E., and Kuester, F. (20xx) "Comparing Airborne and Terrestrial Lidar Approaches to Assess Seacliff Erosion in Southern California." To appear in the ASPRS Journal of Photogrammetry and Remote Sensing.

Peer Reviewed Magazine Papers [M#]

  1. Hutchinson, T. C. and Kuester, F. (2004). Monitoring earthquake induced loading with camera networks. IEEE Pervasive Computing, Special Theme Edition: Building and Evaluating Ubiquitous System Software, pages 57–58. July-September.

Peer Reviewed Book Chapters [B#]

  1. Tresens, M. A. and Kuester, F. (2004). Medicine Meets Virtual Reality 12. Building a Better You: The Next Tools for Medical Education, Diagnosis and Care, volume 98 of Studies in Health Technology and Informatics, Chapter Hybrid-Reality: Collaborative Biomedical Data Exploration Exploiting 2-D and 3-D Correspondence, pages 22–24. IOS Press.
  2. Hutchinson, T. C. and Kuester, F. (2004). Developing an advanced IT-based visualization classroom for enhanced engineering learning, Chapter 18, pages 189–200. Edited by Win Aung et al., Begell House Publishing. Engineering Education and Research - 2004: A Chronicle of Worldwide Innovations.
  3. Villa-Uriol, M., Kuester, F., Bagherzadeh, N., Alba Perez, and J. M. McCarthy (2004). On Advances in Robot Kinematics, Chapter Humanoids and Biomedical Applications, Kinematic Synthesis of Avatar Skeletons from Visual Data, pages 171–180. Kluwer Academic Publishers, Sestri Levante, Italy.
  4. Kuester, F., He, Z., Kimball, J., Quintos, M., and Tresens, M. A. (2005). Collaborative biomedical data exploration in distributed virtual environments. In et al., J. D. W., editor, Medicine Meets Virtual Reality 13, Studies in Health Technology and Informatics. IOS Press. Accepted.
  5. Groeneveld, D., Hutchinson, T. C., and Kuester, F. (2005). Flexible middleware for digital learning environments. INNOVATIONS 2005 - World Innovations in Engineering Education and Research, Chapter 21, pages 233–243. Begell House Publishing.

Refereed Publications in Conference Proceedings [C#]

  1. Liverani, A., Kuester, F., and Hamann, B. (1999). Towards interactive finite element analysis of shell structures in virtual reality. In Banissi, E., Khosrowshahi, F., Sarfraz, M., Tatham, E., and Ursyn, A., editors, IEEE International Conference on Information Visualization (IV ’99) – Augmented and Virtual Reality, pages 340–346, Los Alamitos. IEEE Computer Society Press.
  2. Kuester, F., Uva, A., Hamann, B., and Monno, G. (1999). 3DIVS: 3-dimensional immersive virtual sketching. In Lindemann, U., Birkhofer, H., Meerkamm, H., and Vajna, S., editors, 12th International Conference on Engineering Design (ICED ’99), volume 3, pages 1407–1412.
  3. Kuester, F. and Hamann, B. (1999). The designer workbench project – semi-immersive interactive modeling. In Oskin, M. H., editor, UC Davis Student Workshop on Computing (SWC’99), number TR CSE-99-9 in 4-3. University of California, Davis, University of California, Davis.
  4. Kuester, F., Duchaineau, M. A., Hamann, B., Joy, K. I., and Uva, A. E. (1999). 3DIVS: 3-dimensional immersive virtual sculpting. In Ebert, D. S. and D.Shaw, C., editors, Workshop on New Paradigms in Information Visualization and Manipulation (NPIV ’99), pages 92–95, New York, New York, USA. ACM Press.
  5. Moritz, E., Kuester, F., Hamann, B., Joy, K. I., and Hagen, H. (2000). Towards immersive clay modeling: interactive modeling with octrees. In Merritt, J. O., Benton, S. A.,Woods, A. J., and Bolas, M. T., editors, Electronic Imaging (EI’00) - Stereoscopic Displays and Virtual Reality Systems VII, volume SPIE Vol. 3957, pages 414–422, Bellingham, Washington. SPIE - The International Society for Optical Engineering.
  6. Kuester, F., Hamann, B., and Joy, K. I. (2000). Interactive two-handed virtual design. In Haungs, M. L., editor, UC Davis Student Workshop on Computing (SWC’00), number TR CSE-2000-9 in 4-3.
  7. Kuester, F., Hamann, B., and Joy, K. I. (2000). Interactive two-handed terrain and set design in immersive environments. In Sato, M. and Hung, Y.-P., editors, The Tenth International Conference on Artificial Reality and Tele-existence (ICAT 2000), pages 31–35.
  8. Kuester, F., Duchaineau, M. A., Hamann, B., Joy, K. I., and Ma, K.-L. (2000). The DesignersWorkbench: towards real-time immersive modeling. In Merritt, J. O., Benton, S. A., Woods, A. J., and Bolas, M. T., editors, Electronic Imaging (EI’00) - Stereoscopic Displays and Virtual Reality Systems VII, volume 3957, pages 464–472, Bellingham, Washington. The International Society for Optical Engineering.
  9. Kuester, F., Hamann, B., and Joy, K. I. (2001). VirtualExplorer: A plugin-based virtual reality framework. In Woods, A. J., Bolas, M. T., Merritt, J. O., and Benton, S. A., editors, Electronic Imaging (EI’01) - Stereoscopic Displays and Virtual Reality Systems VIII, volume 4297, pages 436–442. SPIE - The International Society of Optical Engineering.
  10. Kuester, F., Bruckschen, R., Hamann, B., and Joy, K. I. (2001). Visualization of particle traces in virtual environments. In Shaw, C. D. and Wang, W., editors, ACM Symposium on Virtual Reality Software and Technology 2001 (VRST 2001), pages 151–157, New York, New York, USA. ACM Press.
  11. Bruckschen, R., Kuester, F., Hamann, B., and Joy, K. I. (2001). Real-time out-of-core visualization of particle traces. In Breen, D. E., Heirich, A., and Koning, A., editors, IEEE Symposium on Parallel and Large-data Visualization and Graphics (PVG 2001), pages 45–50, Los Alamitos, California, USA. IEEE Computer Society Press.
  12. Stompel, A., Kuester, F., and Joy, K. I. (2001). VUI – towards intuitive user interface design for virtual reality environments. In Proceedings of the UC Davis Student Workshop on Computing (SWC’01). University of California, Davis, University of California, Davis.
  13. Gregorski, B. F., Kuester, F., Hamann, B., and Joy, K. I. (2001). Mesh painting on subdivision surfaces in virtual reality environments. In Proceedings of the UC Davis Student Workshop on Computing (SWC’01). University of California, Davis, University of California, Davis.
  14. Senecal, J. and Kuester, F. (2001). Remote interactive virtual reality via handheld PCs. In Proceedings of the UC Davis Student Workshop on Computing (SWC’01). University of California, Davis, University of California, Davis.
  15. Bremer, P.-T., Porumbescu, S. D., Kuester, F., Joy, K. I., and Hamann, B. (2001). Virtual clay modeling using adaptive distance fields. In Proceedings of the UC Davis Student Workshop on Computing (SWC’01). University of California, Davis, University of California, Davis.
  16. Bremer, P.-T., Porumbescu, S., Kuester, F., Haman, B., Joy, K. I., and Ma, K.-L. (2002). Virtual clay modeling using adaptive distance fields. In Arabnia, H. e. a., editor, The 2002 International Conference on Imaging Science, Systems, and Technology (CISST 2002), volume 1, Athens, Georgia, USA. Computer Science Research, Education, and Applications Press (CSREA).
  17. Villa-Uriol, M.-C., Sainz, M., Kuester, F., and Bagherzadeh, N. (2003). Automatic creation of threedimensional avatars. In El-Hakim, S. F., Gruen, A., and Walton, J. S., editors, SPIE-IS&T Electronic Imaging (EI 2003), volume 5013 of Videometrics, pages 14–25, Santa Clara, California, USA.
  18. Kim, S.-J., Kuester, F., and Kim, K. (2003). Towards enhanced consistency in distributed virtual environments. In Woods, A. J., Bolas, M. T., Merritt, J. O., and Benton, S. A., editors, IS&T/SPIE Symposium on Electronic Imaging Science and Technology (EI 2003), volume 5006, pages 436–444, Santa Clara, California, USA. SPIE, SPIE and IS&T.
  19. Kim, S.-J. and Kuester, F. (2003). A hierarchical design for building scalable collaborative workspaces. In Callaos, N., Farsi, D., Eshaghian-Wilner, M., Hanratty, T., and Rishe, N., editors, Seventh World Multiconference on Systemics, Cybernetics and Informatics, volume 16, pages 238–240, Orlando, Florida USA. IIIS, IIIS.
  20. Hsieh, T.-J., Kuester, F., and Hutchinson, T. C. (2003). Terrain mapping for interactive visualization of earthquake datasets. In Proceedings of the IASTED International Conference on Modeling and Simulation (MS 2003), pages 489–496.
  21. Hsieh, T.-J., Kuester, F., and Hutchinson, T. C. (2003). Visualization of large-scale seismic field data. In Proceedings of the ISC High Performance Computing Symposium (HPC 2003). Society for Computer Simulation International, pages 163–170.
  22. Hutchinson, T. C., Kuester, F., Kim, S.-J., and Lu, R. (2003). Development of an it-based visualization classroom for enhanced engineering learning. In Proceedings of the International Conference on Engineering Education (ICEE 2003).
  23. Wischgoll, T., Hutchinson, T. C., and Kuester, F. (2003). Optical (camera-based) technology for seismic risk assessment. In Proceedings of the ASME International Mechanical Engineering Congress and R&D Expo. 9 pages.
  24. Petrovic, V. and Kuester, F. (2003). Optimized construction of linear approximations to image data. In Rokne, J., Wang, W., and Klein, R., editors, 11th Pacific Conference on Computer Graphics and Applications (PG’03), pages 487–491, Los Alamitos, California. IEEE.
  25. Villa-Uriol, M.-C., Kuester, F., and Bagherzadeh, N. (2003). Image-based avatar reconstruction. In Proceedings of the NSF Lake Tahoe Workshop on Collaborative Virtual Reality and Visualization.
  26. Quintos, M. and Kuester, F. (2003). Distributed volume rendering using consumer-level programmable graphics hardware. In Proceedings of the NSF Lake Tahoe Workshop on Collaborative Virtual Reality and Visualization.
  27. Tresens, M. A. and Kuester, F. (2003). Hybrid-reality: A collaborative environment for biomedical data exploration exploiting 2-d and 3-d correspondence. In Proceedings of the NSF Lake Tahoe Workshop on Collaborative Virtual Reality and Visualization.
  28. LaMar, E. and Kuester, F. (2003). A distributed-parallel multi-layered image cache for immersive exploration of scientific data. In Proceedings of the NSF Lake Tahoe Workshop on Collaborative Virtual Reality and Visualization.
  29. Tresens, M. A. and Kuester, F. (2004). Hybrid-reality: Collaborative biomedical data exploration exploiting 2-d and 3-d correspondence. In et al., J. D. W., editor, Medicine Meets Virtual Reality 12, volume 98 of Studies in Health Technology and Informatics, pages 22–24. IOS Press.
  30. Mehring, C., Kuester, F., Singh, K. D., and Chen, M. (2004). Kitty: Keyboard independent touch typing in vr. In Proceedings of the IEEE Virtual Reality, pages 243–244.
  31. Hutchinson, T. C., Kuester, F., Hsieh, T.-J., and Chadwick, R. (2004). A hybrid reality environment and its application to the study of earthquake engineering. In Proceedings of the IEEE Virtual Reality Conference, pages 229–230.
  32. Chen, M., Singh, K. D., Kuester, F., and Mehring, C. (2004). Portable input devices for human computer interaction. In Boronowsky, M., editor, First International Forum on Applied Wearable Computing (IFAWC’04), number TZI Bericht Nr.30.
  33. Phair, M. E., Hutchinson, T. C., and Kuester, F. (2004). Two-dimensional sketch-based finite element analysis. In Proceedings of the IASTED International Conference on Modeling and Simulation, pages 135–140.
  34. Groeneveld, D., Hutchinson, T. C., and Kuester, F. (2004). A flexible software middleware for interactive learning environments. In Proceedings of the International Conference on Engineering Education and Research (iCEER). 6 pages.
  35. Ramaswamy, L., Hutchinson, T. C., and Kuester, F. (2004). Towards enhancing earthquake response interpretation using sonification. In Proceedings of the Tenth Meeting of the International Conference on Auditory Display, Sydney, Australia.
  36. Villa-Uriol, M.-C., Chaudhary, G., Kuester, F., Hutchinson, T. C., and Bagherzadeh, N. (2004). Extracting 3D from 2D: Selection basis for camera calibration. In Proceedings of the 7th IASTED International Conference on Computer Graphics and Imaging (CGIM 2004), pages 315–321.
  37. Barsoum, E. and Kuester, F. (2005). Webvr: An interactive web browser for virtual environments. In Proceedings of the IS&T/SPIE Symposium on Electronic Imaging Science and Technology (EI 2005).
  38. Kim, S.-J., Kuester, F., and Kim, K. (2005). Realizing real-time distributed tiled display systems. In Proceedings of the IS&T/SPIE Symposium on Electronic Imaging Science and Technology (EI 2005).
  39. Hutchinson, T. C., Nastase, D., Ray Chaudhuri, S., and Kuester, F. (2005). Monitoring earthquake induced loading with camera networks: Case study in Sherman Oaks, California. In Proceedings of the IS&T/SPIE Symposium on Electronic Imaging Science and Technology (EI 2005).
  40. Doerr, K.-U., Hutchinson, T. C., and Kuester, F. (2005). Methodology for image-based tracking of seismic-induced motions. In Proceedings of the Sensors and Smart Structures Technologies for Civil, Mechanical, and Aerospace Systems (SN09).
  41. Doerr, K.-U., Hutchinson, T. C., and Kuester, F. (2005). Monitoring dynamic movements within the interior of buildings using camera networks. In Proceedings of the ASCE/ASME/SES Conference on Mechanics & Materials (McMat2005). Accepted.
  42. Kuester, F., Chen, M., Phair, M. E., and Mehring, C. (2005). Towards keyboard independent touch typing in vr. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST’05).
  43. Villa-Uriol, M.-C. and Kuester, F. (2005). Avatar centric risk evaluation. In Proceedings of the IEEE International Symposium on Multimedia. Accepted for publication.
  44. Kabish, E. and Kuester, F. (2005). Sonic panoramas: Experiments with interactive landscape image sonification. In Proceedings of the 15th International Conference on Artificial Reality and Telexistence (ICAT 05). Accepted for publication.
  45. Kimball, J., Petrovic, V., and Kuester, F. (2006). Dynamic ibr techniques for fixed cost stereoscopic support. In Proceedings of the IEEE VR 2006 . Accepted for publication.
  46. Villa-Uriol, M.-C., Perez, A., and Kuester, F. (2006). Humanoid synthesis using clifford algebra. In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA06). Accepted for publication.
  47. Nastase, D., Uwe-Doerr, K., Hutchinson, T. C., and Kuester, F. (2006). Response of nonstructural elements and systems during full-scale building vibration tests. In Proceedings of the National Conference on Earthquake Engineering (NCEE 2006). In press.
  48. Hsieh, T.-J., Kuester, F. and Hutchinson, T. C. (2006). Real-time visualization of historic earthquake records. In Proceedings of the National Conference on Earthquake Engineering (NCEE 2006). In press.
  49. Hsieh, T.-J., Olsen, M. J., Johnstone, E., Young, A. P., Driscoll, N., Ashford, S. A., and Kuester, F. (2007). Vr-based visual analytics of lidar data for cliff erosion assessment. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST'07).
  50. Knoblauch, D. and Kuester, F. (2008). VirtualizeMe: Interactive Model Reconstruction From Stereo Video Streams. To appear in ACM Symposium on Virtual Reality Software and Technology (VRST'08).
  51. Knoblauch, D., Hess-Flores, M., Duchaineau, M. and Kuester, F. (2009). Factorization of correspondence and camera error for unconstrained dense correspondence applications. Accepted to 5th International Symposium on Visual Computing (ISVC'09).
  52. Knoblauch, D. and Kuester, F. (2009). Focused Volumetric Visual Hull with Color Extraction. Accepted to 5th International Symposium on Visual Computing (ISVC'09).
  53. Knoblauch, D., Font, P. M. and Kuester, F. (2010). VirtualizeMe: Real-time Avatar Creation for Tele-Immersion Environments. In IEEE VR 2010 Proceedings (IEEE VR'10).
  54. Knoblauch, D. and Kuester, F. (2010). Region-of-Interest Volumetric Visual Hull Refinement. To appear at ACM Symposium on Virtual Reality Software and Technology (VRST'10).


Invited Publications in Conference Proceedings [IC#]

  1. Kim, S.-J., Kuester, F., and Kime, K. (2002). A global timestamp-based scalable framework for multiplayer online games. In Proceedings of the IEEE Fourth International Symposium on Multimedia Software Engineering (MSE 2002), pages 2–10, Newport Beach, California, USA. IEEE.
  2. Hutchinson, T. C. and Kuester, F. (2002). Vision-based sensors for monitoring seismic demands. In Proceedings of the International Conference on Advances and New Challenges in Earthquake EngineeringResearch (ICANCEER), pages 547–554.

Reports and Manuals [R#]

  1. Chen, D., Kuester, F., and Korotney, J. J. Independent device communication for virtual reality applications. Technical report, University of Michigan Virtual Reality Laboratory, Ann Arbor, Michigan, December, 1994.
  2. Kuester, F. The Viewing Program for Advanced Virtual Reality: viewsvr3C. University of Michigan Virtual Reality Laboratory, 1994.
  3. Wiley, D. and Kuester, F. Software Development and Coding Standards. Center for Image Processing and Integrated Computing - UC Davis, 2000.
  4. Hutchinson, T. C., Kuester, F., Doerr, K.-U., and Lim, D. Vision-based tracking for risk assessment during seismic events. Technical Report XX, Consortium of Universities for Research in Earthquake Engineering (CUREE), 2005. 113 pages.

White Papers [W#]

  1. Schlechtweg, S., Kuester, F., and Beier, K. P. Preparing cad models for vr. 1994.
  2. Kuester, F., Ritter, A., and Beier, K. P. Rapid prototyping in virtual reality. 1994.
  3. Ritter, A., Kuester, F., and Beier, K. P. Drawing on 3d surfaces. 1995.



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